![]() So i drive off with the new cargo having been at that location for 3-4hrs but no real concept of it, except now it's raining or dark or light. Bad.Ĭhoose to take another cargo from current location.īut now no simple loading screen showing the passing of time either. ![]() No simple unloading screen showing passing of time, just finished. Simple cargo loading screen showing the passing of time. I buy a trailer and go pick up some cargo. In 1.37 if you currently turn with window closed and cam_block=1 do you hear an Aargh sound through their new sound engine when you get blocked/hit head?Įven further off topic, but it just annoys me. We've saved scs the job of doing proper AA, this tiny task would be nothing to there coders. Thereby keeping all rotational movement and nobody is harmed by a sudden screen image stop. "head_offset" (in cam files) just needs to not move sideways when window is closed. Blocking, even for mouse is a rubbish solution. Open the multimon file MMR.sii with notepad: To relocate the camera view from centre position: To go back to single, do the same but use MMS.batĭouble click MMR.bat will copy MMR.sii ( file) to multimon_config.siiĭouble click MMS.bat will copy MMS.sii (Single.AAv4 file) to multimon_config.sii You now have the rear view camera screen. When in driving screen, if you want "rear view camera": How to swap screen from single to single+rear view camera.Įxtract the attached files into ATS or ETS2 home folder (the one with your global config.cfg) If you don't want the "rear view" until you need it at the delivery point, then you can swap back and forward whilst in game. ![]() Note: As this is a second image to render, fps will drop when using it. A mirror view isn't possible with multimon config files, i don't think. Multimon command While the multimon command allows dynamic changes of the size of the monitor views at runtime, increasing the size can not increase the maximal effective rendering resolution beyond the resolution used by the biggest view the game started with. This isn't a mirror, it's a view through a camera pointing backwards (how you would see the view if you looked backwards). Single Monitor AA Rear Mounted Camera View. ![]()
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